Role: Design / Programming / UI / Story
Platform: Web / (Steam soon)
Mazebot is a simple top down game in which players try to find the exit of a maze. If players fail to avoid enemies that roam through the maze, they can defend themselv in quicktime events. This basic gameplay is embedded the story of the main main protagonist, who wants to flee from the robot-testing facility. This was a fun project to work on. It’s sweet and short – and we could focus on making those 20minutes as interesting and fun and possible. This was the first time I was actually in charge of writing a games story, and integrating it with the level design. I never actually word on games that required “linear level design”, so this small project taught me a lot about that process.
We also decided to publish the game for freee on steam so that we can reach more players who will hopefully enjoy the game.